Sexism is a huge issue within the gaming world, from girls
being harassed in online video games, to women working in the industry being
treated unfairly. It’s nothing new that a woman might get a lower salary than a
man for the same job, and might have a harder time acceding to higher
positions, but there is another level of unfair treatment towards women within
the video gaming culture.
Recently, a controversy known as GamerGate has brought a
lot of attention to the unfair treatment of women in this culture. A female indie
game developer named Zoe Quinn had allegedly had scandalous affairs with video
game journalists as a way to get them to give her game better reviews. These
allegations were made by an ex-boyfriend of Quinn’s, which could call in to
question how true the claims were. However, whether or not she had illicit affairs,
or whether or not she did it to earn her game ratings it didn't deserve isn't
the real issue that was brought into the light from this scandal. At least not
the one I'd like to talk about. The problem lies within the reaction of the
gaming community to this alleged scandal.
Quinn became the target of a flood of hatred. Hate mail
isn't news when someone does something disliked by the public, but Quinn was
the target of violent threats. Threats of rape and even death were sent
her way. Her personal information was being spread around so that more people
could join in, and the privacy of her and her family was being completely violated.
Sadly, this sort of abuse can really happen to anyone, especially when the
internet is involved, but I think this case exemplifies sexism in the gaming
culture.
A developer having strangely close relationships with
journalists and publishers is not a new thing. Normally the relationship
between a company’s marketers and other outside publishers can be interesting,
because the outside publishers can make marketer’s jobs difficult, especially
when the publishers or journalists don't like the product. However, when it
comes to video games, it’s not at all unusual that a company would do what it
could to ‘butter up’ the journalists to score an extra point on their game’s
score. That could be from treating them to all sorts of nice things when the
journalist comes to review the game, or it could simply be giving only certain
journalists the inside look needed to write about the game before it’s released
to the public. If a company thinks journalist A is going to give a better
review than journalist B, the company is going to invite A to come check out
the game and write about it, as opposed to B. It’s logical from the company’s
standpoint, if not a bit unethical.
So why was it suddenly such a big deal if Quinn attempted
to get herself unfair reviews? Perhaps it was the involvement of an illicit
affair tossed into the mix. If she did have an affair, however, there was no
proof that it was in order to get better reviews for her game. We could argue
about the ethics of her affair, but in the end, that’s her personal life, so
why did it get brought into her professional life? The amount of hatred she got
as a game developer was unprecedented. The leaders of companies don’t get
threats of rape or death when they do something unethical to get themselves
undeserved reviews. So why did Quinn? I think the issue lies with the sexist
tendencies of the male gaming population. Not to pin the blame on any male
gamer, but it’s undeniable that women in the gaming world get harassed more
than men, and often sexually. I’ve seen it happen myself, as an online gamer.
Sexism is an issue everywhere, but it seems so extreme in
the gaming community by comparison. It’s something that will hopefully change,
and the gaming community becomes more main stream as years go on, and the
female percentage of gamers continues to balance with the male. What can gamer’s do to help? Treat everyone
like they actually have feelings, male or female, regardless of scandalous things
they've done, and stand up for those being harassed.
No comments:
Post a Comment