What
risk does the digitization of daily life pose to our cultural history? Data
storage is trending towards the temporary, and taking knowledge with it.
Just last month, I lost 2008. I also
lost a few hundred gigabytes of 2007, my old tax returns, and most of my trip
to Florida. Thousands of files gone in a minute.
It wasn’t a house fire. A hard drive
I left at home – a backup from an extinct desktop – fell off a kitchen counter.
After the fall, every file on the drive was inaccessible.
Humanity lost nothing important.
It’s the miniature expression of a larger
problem. Society is producing more data today than at any other point in
history. We’re also storing more data. Photos, documents, games, and movies are
all kept digitally rather than physically. The natural consequence of this is
that we’re losing more information than ever before, and it’s bad for our
culture.
There are many ways that data can be destroyed
or lost. One example is deprecating physical storage. You don’t have to look
back far into history to find things like floppy disks and cassette tapes that
for some people may as well be blank. Readers for these mediums are hard to
come by. Not only are they difficult to read, they may also contain corrupted
or worthless information. File formats have changed over time; it’s possible
that there’s no program capable of reading deprecated file types. Mediums like
cassette tapes are also subject to decay. More than very slight physical
corruption can make any data unreadable.
Data is also lost because there’s no one
to back it up. Companies can go out of business and end up trashing decades of
information. Backups fail, archives can be deleted, and servers can crash.
This all leads to a spotty recollection
of our time. In an era where we’re generating more information than ever, we’re
retaining little of it. Webpages, music, some art, is all being lost because
there’s no one to keep it.
The threat is only to the digital. One
album that I enjoyed years ago existed exclusively on YouTube. The account was deleted
and now, as far as I know, it doesn’t exist anymore. There are ‘lost’ video
games which have left almost no trace behind. E-books and videos and short
stories have occasionally vanished without from the internet, unarchived.
Archives for online content exist; the
wayback machine is an example. But there is no way for the entire internet to be
backed up for later retrieval. So we’re left with what we have, which is surprisingly
incomplete.
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