Sunday, September 7, 2014

Progression Speed Limit

Technology changes over time.  Developers inspired to innovate drive the change. The iPhone 6 is rumored to be announced this Tuesday with all sorts of new goodies.  This iPhone is rumored to have an even larger screen along with other cosmetic differences.  The iPhone has changed a lot since its creation in 2007. I think the most noticeable difference is the look of iOS. The original iOS looked like real things inside a phone.  By this I mean the calendar app looked like a physical day calendar that you would find on your desk. In the newest version of iOS they have done away with these designs.  The calendar app is now designed around only the function of a calendar, unrestricted by physical design. So why did they wait until now to change the design? There wasn’t anything stopping them from doing the functional design of the calendar app in the original iOS. The Apple developers still made a calendar that looked like real calendar. So why did they do this?

Another example of the design change is the lock screen.  The original lock screen had a sliding mechanism that looked like a real world physical lock, similar to the lock on a bathroom stall. Now the lock screen is completely empty and just flashes the text “slide to unlock” with an arrow indicating the direction to swipe.  Once again the new design is purely functional and the old is similar to a real world object. This change in design is seen with the entirety of the operating system.

Now think back to 2007, when the first iPhone was released. The world was a different place, not everyone had a smartphone, and not many people had experienced touch screen controls.  Apple’s original design philosophy of physical design was used to guide new users into the use of the iPhone.  The iPhone has a small handheld device with a bunch of real, physical tools people use. As a new user it would be very easy to understand how to use the iPhone, because they have already used everything on it. So why would they change it again if it is easy to understand?

After many years of people using iPhones they began to learn design philosophies of the applications and come to expect the same design philosophies in new apps.  An example of this is the back button in the top left of corner of an application.  This way, users could know how to perform basic functions in apps that they are completely unfamiliar with.  This understanding allowed Apple to drop the physical design. Looking back at the lock screen example, the functionality is exactly the same but it doesn’t need a physical looking lock for new users to understand how to operate the screen.

What if Apple had gone with the new design back in 2007.  I think the iPhone would have had a rocky start.  People wouldn’t have understood it; technology would have progressed too fast.  There is a speed limit on progress and the limit is us, the people who would benefit from the progress. An example of the speed limit being broken is the Xbox One. Microsoft wanted to adopt an always online policy allowing users to share their digital library of games.  Consumers didn’t like this and Microsoft backtracked, but I believe the next generation of game consoles will all always be online.
I really don’t like the idea of progress speed limit. The closed-minded population sets it and the forward-looking are forced to look a little less forward.  There are probably many more examples of this, even before the digital age, but I am hungry, so maybe I’ll come back to this. 

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